Comments (2)
Yes, spec should be updated with messages, requests and responses. Briefly message is a root struct for RPC (generated sender, receiver and client). Message could be request, response, reject and notification. For each request it is possible to declare one corresponding response and one or more rejects:
// Domain declaration
domain com.chronoxor
// Package declaration
package simple
// Protocol version
version 1.0
// Simple request message
[request]
[response(SimpleResponse)]
[reject(SimpleReject)]
message SimpleRequest
{
// Request Id
uuid [id] = uuid1;
// Request message
string Message;
}
// Simple response
message SimpleResponse
{
// Response Id
uuid [id] = uuid1;
// Calculated message length
uint32 Length;
// Calculated message hash
uint32 Hash;
}
// Simple reject
message SimpleReject
{
// Reject Id
uuid [id] = uuid1;
// Error message
string Error;
}
// Simple notification
message SimpleNotify
{
// Server notification
string Notification;
}
// Disconnect request message
[request]
message DisconnectRequest
{
// Request Id
uuid [id] = uuid1;
}
from fastbinaryencoding.
C++ generated protocol with server & client examples
C# generated protocol with server & client examples
from fastbinaryencoding.
Related Issues (20)
- Receiver is unable to find message size despite parsing correctly HOT 4
- Watchdog timeout bug in x86 HOT 3
- Leak if sending data in a loop. HOT 2
- Switch out std::optional with tl::optional HOT 1
- Failed build in Windows using Visual Studio
- How to install fbec compiler for macos HOT 5
- Go Serialization panics on nested struct field. HOT 2
- Separate build documentation for debian-based linux and RedHat-based linux
- Unable to build with C++ proto models HOT 1
- Array/user-defined class as map value
- Specify language and platform for such a poor protobuf deserialization benchmark
- Add bool return for receive protocol
- "Deleted function" error when building stub consumer of client/server protocols (C++) HOT 1
- Is there a specific reason to undef HOST_NOT_FOUND? HOT 5
- Bug in the generated C# code when building final model - vector of structs HOT 2
- Small issue with generated python code
- Clarification: saving offset in binary HOT 4
- Generated code usage HOT 2
- MacOS ( 14.2.1(23C71) ) can't build
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from fastbinaryencoding.