Comments (8)
same issue i have faced , i guess it take a wrong value of altitude .
Original comment by [email protected]
on 31 May 2012 at 10:13
from android-augment-reality-framework.
I'd check the altitude of your device versus the altitude of the Markers. When
the markers altitude gets very high/low it could make something like that
happen. Sometimes it's better to just zero out the altitude unless you are
interested in things like mountain peaks, etc.
Original comment by [email protected]
on 16 Aug 2012 at 2:01
from android-augment-reality-framework.
[deleted comment]
from android-augment-reality-framework.
Similar issue here: The markers are only displayed from the horizon upwards,
even though all heights are zeroed.
Also, when "zooming in" (selecting a smaller radius), the markers are dragged
to the left of the view until they disappear. With a radius <1km, the markers
just bounce around.
Original comment by [email protected]
on 3 Sep 2012 at 3:26
from android-augment-reality-framework.
If it's of any help, I think the issue is within the Marker.updateRadar()
method, which asserts the marker not to be on the radar even though it is. I
guess it has something to do with the vector calculation behind it.
This part seems to fail:
if ((locationArray[2] <= -1f) && (x*x+y*y)<(Radar.RADIUS*Radar.RADIUS)) {
isOnRadar = true;
}
Original comment by [email protected]
on 4 Sep 2012 at 9:52
from android-augment-reality-framework.
Original comment by [email protected]
on 8 Jan 2013 at 7:27
- Changed state: Started
from android-augment-reality-framework.
I've made a commit today trying to fix this, let me know if it helps. revision
143
Original comment by [email protected]
on 15 Mar 2013 at 12:17
from android-augment-reality-framework.
Original comment by [email protected]
on 17 Mar 2013 at 1:39
from android-augment-reality-framework.
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from android-augment-reality-framework.