Comments (2)
@goodman2814
Alex, I'm sorry, I should have added a description here for this task. So, as we discussed, the game will end when one of these conditions are reached:
- A pre-defined period of time is reached.
- A player forfeits two consecutive turns. In this situation, the player loses the game.
- A player completely fills in their grid. This will take longer than the first two options. Depending on the luck of the roll, players may end up forfeiting many turns.
Maybe, time is down the player loses the game...So +1 goes to the Time is up>Losses.
A player forfeits two consecutive turns. In this situation, the player loses the game. +1 Two losses>losses
It's one idea... What do you think guys?
from v44-tier1-team-05.
Another idea is if the user answers it wrongly...he/she loses 10 seconds on time.
from v44-tier1-team-05.
Related Issues (20)
- Team Showcase video to submit when our project is completed
- Developer/Designer Spotlight Page
- Create a favicon.ico HOT 2
- Make sure that there are no errors in the developer console before submitting
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- select Squares Based On Dice
- Write mobile friendly CSS for landing and game page HOT 1
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- Funcionatilies are not working
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- A player forfeits two consecutive turns. In this situation, that player loses the game.
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from v44-tier1-team-05.