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cg4213's Projects

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

bmob-demo-csharp icon bmob-demo-csharp

此案例是演示案例,大家可以看到Bmob C# SDK是如何在windows下进行操作的。

disunity icon disunity

An experimental toolset for Unity asset and asset bundle files.

gamelauncher_nfsw icon gamelauncher_nfsw

An unofficial launcher for Need for Speed: World (https://launcher.worldunited.gg / https://soapboxrace.world)

genshin.launcher.plus icon genshin.launcher.plus

[原神启动器Plus] lightweight globalized Genshin Impact launcher. Support arbitrarily resolution ratio, account switching, client convertion, FPS unlocking and more!

masssample icon masssample

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.

rgb2yuvcompress icon rgb2yuvcompress

Convert a rgba texture file to four yuva textures,with different compress rate.support YCbCr.

xlua icon xlua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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