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Squall-Leonhart avatar Squall-Leonhart commented on September 26, 2024 1

I have, the issue doesn't occur on HDMI or Realtek audio, and some quick looking into such issues with the xbox 3.5mm jack indicates its a common problem with it.

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EatYOuRNuGGeT avatar EatYOuRNuGGeT commented on September 26, 2024 1

alright then, i'll test if i can get it working with a different audio setup in the future. thanks.

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Squall-Leonhart avatar Squall-Leonhart commented on September 26, 2024

Log should really not be optional, but here we are, log please.

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EatYOuRNuGGeT avatar EatYOuRNuGGeT commented on September 26, 2024

log.txt
here you go

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Squall-Leonhart avatar Squall-Leonhart commented on September 26, 2024

Yeah, thought so - This title makes use of Sound features not presently HLE emulated and need the CafeLibs snd_user.rpl and snduser2.rpl dumped from a Wii U.

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EatYOuRNuGGeT avatar EatYOuRNuGGeT commented on September 26, 2024

i have a wii u with tiramisu. Do you know where i can find these files? im not too tech savvy but maybe i could find them if you point me in the right direction.

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Squall-Leonhart avatar Squall-Leonhart commented on September 26, 2024

They are part of the Firmware libraries,

storage_slc/sys/title/00050010/1000400a/code

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EatYOuRNuGGeT avatar EatYOuRNuGGeT commented on September 26, 2024

Hello, i put the correct files into the CafeLibs folder and enabled Shared Libraries in the game profile and while sound has definitely improved the game still suffers from that awfully sounding crackling static issue. SFX quality has improved though.
Here's my log in case you'll want to take a peak at it.
log.txt

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Squall-Leonhart avatar Squall-Leonhart commented on September 26, 2024

what is the cubeb buffer length on your end?

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EatYOuRNuGGeT avatar EatYOuRNuGGeT commented on September 26, 2024

im not exactly sure what that is so i quickly looked up what you mean and came upon this reddit post https://www.reddit.com/r/cemu/comments/la3tdk/anyone_elses_game_sound_like_this/
even though this clip is from BOTW this is what my Hyrule Warriors sounds like and changing API or latency in Cemu doesn't make a difference. if you're talking about something in my audio drivers then i wouldn't know i just use a wired headset on my xbox controller. all other games sound perfect though. Here's a video of Hyrule warriors from someone that has the same audio issue i have https://www.youtube.com/watch?v=8VfeLjAUp8U i'd be happy to tell you my "cubeb buffer lenght" if you could tell me where i find this info.

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Squall-Leonhart avatar Squall-Leonhart commented on September 26, 2024

are you sending surround audio to the xbox audio device, its stereo only.

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EatYOuRNuGGeT avatar EatYOuRNuGGeT commented on September 26, 2024

No i am using stereo.

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EatYOuRNuGGeT avatar EatYOuRNuGGeT commented on September 26, 2024

image
This is what my headphone properties look like, however even with speakers or whatnot the sound issue is the same.

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Squall-Leonhart avatar Squall-Leonhart commented on September 26, 2024

Somethings whacky with my receiver and controller, keeps alternating between mono and stereo with audio crackles mixed in even on the test.

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EatYOuRNuGGeT avatar EatYOuRNuGGeT commented on September 26, 2024

Have you tried to boot up Hyrule warriors on your cemu by chance? do you have the same audio problem? im not sure if i can troubleshoot this issue with settings alone. maybe its just a bug with cemu that needs to be patched?

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