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Comments (7)

Ident avatar Ident commented on May 25, 2024

Original comment by Anonymous.


Original reporter: morgul

The patch I uploaded seems to take care of this for me.

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Ident avatar Ident commented on May 25, 2024

Original comment by Anonymous.


Original reporter: Dalfy

SILLY headers have been designed so that this issue is not a problem. Maybe a similar approach can be used for CEGUI.

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Ident avatar Ident commented on May 25, 2024

Original comment by Anonymous.


Original reporter: mdmkolbe

Dalfy, could you be more specific as to how they have been designed to avoid this problem? Glancing at the SILLY headers, they look like they are doing exactly the same things as the CEGUI headers.

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Ident avatar Ident commented on May 25, 2024

Original comment by Anonymous.


Original reporter: Xirnohn

The DevIl codec still have this issue(while the other codecs dont have CEGUIEXPORT).

class CEGUIEXPORT DevILImageCodec : public ImageCodec

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Ident avatar Ident commented on May 25, 2024

Original comment by Anonymous.


Original reporter: Dalfy

CEGUI does not build correctly on Mingw32 / Cygwin

MINGW and CYGWIN compatability
This patch converts all render, xmlparser, and major
header files to allow both MINGW and CYGWIN to compile
cegui. neither platform accept __declspec(dllimport).

Imported from sourceforge on July 16, 2006
Submitted by macguyvok

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Ident avatar Ident commented on May 25, 2024

Original comment by Anonymous.


Original reporter: Dalfy

This patch makes it possible to compile on MinGW,
though more work is needed to get it to work on MSYS.
Essentially MinGW throws warnings when is sees
__declspec(dllimport), so these are defined out if
MINGW32 is seen, which is defined by the compiler.
Also MinGW's std::exception doesn't accept a parameter
in it's constructor, so these and their corresponding
catches were replaced with CEGUI::String for MinGW only.

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Ident avatar Ident commented on May 25, 2024

Original comment by Lukas Meindl (Bitbucket: Ident8, ).


Resolved in newer versions

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