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I'm a Software Engineer working at Microsoft.

Shipped a few games, movies, tools, libraries and more to come.

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Cedric Guillemet's Projects

ammo.js icon ammo.js

Direct port of the Bullet physics engine to JavaScript using Emscripten

arcana.cpp icon arcana.cpp

Arcana.cpp is a collection of helpers and utility code for low overhead, cross platform C++ implementation of task-based asynchrony.

babylon.js icon babylon.js

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

babylonnative icon babylonnative

Build cross-platform native applications with the power of the Babylon.js JavaScript framework

bam icon bam

Framework for multiplatform prototypes

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

bgfx.cmake icon bgfx.cmake

Independently maintained CMake build scripts for bgfx. Released under public domain.

blenderliveupdate icon blenderliveupdate

Live HTTP/GLTF2 link between Blender and any tool that can stream assets like Babylon.js Playground

brightdreamer icon brightdreamer

BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis

bx icon bx

Base library used across multiple projects

dump icon dump

Dump files/Tests. Nothing interesting here

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