Comments (3)
So I took a look at implementing this and, while the actual implementation would be pretty trivial, results are not ideal. Unfortunately, Minecraft displays max health rounded to the next full heart, so 10.5 hearts max health look like this, making it seem like you're not actually at max:
Changing that would require all sorts of trickery, probably resulting in incompatibilities with other mods.
from spice-of-life-carrot-edition.
Maybe consider just having more milestones anyway? 1400 foods is a lot of work, so it'd make sense for that to be rewarded with lots of hearts.
from spice-of-life-carrot-edition.
Well, oh well. Can you clearly document that this doesn't work in the config?
from spice-of-life-carrot-edition.
Related Issues (20)
- Player must have food capability attached, but none was found. HOT 8
- Player Must have food capability attached, but none was found. HOT 10
- Bug minecraft:air? HOT 2
- Suggestions: Disable nourishment in config HOT 2
- Whitelist question HOT 3
- Some eaten foods resetting when re-entering the world HOT 16
- Compatibility-ish. HOT 2
- Not working with Hunger Reworked HOT 1
- Suggestion for how to count Cake as a food HOT 1
- Crash when eating food 1.19.2 HOT 4
- Allow grouping foods for milestones instead of eating a set number of foods HOT 2
- ll hearts disappear when I die ( atm7 ) HOT 2
- loss of hearts randomly HOT 2
- [Request] Track CustomModelData as different item HOT 5
- [1.20.1] Crash with Modernfix? HOT 6
- How do I get health directly using commands? HOT 1
- [1.20.1] Need help HOT 2
- How to use whitelist? HOT 1
- How do I get health directly through a command? HOT 1
- I need help HOT 1
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from spice-of-life-carrot-edition.