Cat Game Research's Projects
Chromaria is a software platform for artificial life experiments. http://eplex.cs.ucf.edu/chromaria/home.
A package for creating Unity Perception compatible synthetic people.
Perception toolkit for sim2real training and validation in Unity
Unity Command Terminal: In-Game Console
A collection of templates to simplify the continuous integration and deployment of projects by @ExtendRealityLtd.
dots 1.2 tutorial
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
A hierarchical finite state machine written in C#. Mainly for use in Unity.
Large-scale pretrained models for goal-directed dialog
Unity Graphics - Including Scriptable Render Pipeline
LocalLlama: A Unity wrapper for OllamaSharp, enabling easy local AI integration with ECS and burst job support for enhanced performance.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Train reinforcement learning agent using ML-Agents with Google Colab.
A simple but useful visual tool to utilize multiple ML-Agent training session and fitness levels.
A useful app that manages your ML-Agent apps, models, training levels, and editor.
A simple but powerful tool which tracks ML-Agent training sessions and clients.
Project files for the Simulated Fish Ecosystem created in Unity 3D. Here we use a NeuroEvolution of Augmenting Topologies approach to training and evolving neural networks. We hope to create an environment where agents, that are represented by fish, learn how to find food for survival which will demonstrate machine learning.
A cat game beyond.
A handy loot generator system for game design
Cat-Training-Simulator is a networked game where users create and train virtual cats with ML-Agents. Users can interact, teach, and customize their cats, and share them online. The game is made with Unity and Python, and works on Windows, Mac, and Linux.
Game of life with particles
A 2d particle physics simulator with good visualization and high-performance integrator
A recreation of the Portals demo in Universal Render Pipeline.
Project Auditor is an experimental static analysis tool for Unity Projects.
Python toolchain for SOLO.
Active Ragdoll Training with Unity ML-Agents
A warehouse environment for robotics simulation in Unity.
A recreation of Metal Gear Solid 4's Octocamo mechanic in Shader Graph & URP.
A showcase of shader effects to replicate portals in different games.