Comments (3)
Yeah. Just throw the frames for a single loop into an array, and then create a new array of those images by adding the contents of your original array n
times.
NSArray *framesForSingleLoop = @[[UIImage imageNamed:@"image1"],
[UIImage imageNamed:@"image2"],
[UIImage imageNamed:@"image3"]];
NSUInteger numberOfLoops = 10;
NSMutableArray *finalFrames = [NSMutableArray new];
for (NSUInteger i = 0; i < numberOfLoops; i++) {
[finalFrames addObjectsFromArray:framesForSingleLoop];
}
// finalFrames now has all the images in it, feed it into CEMovieMaker
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got it. i was wondering if there was a parameter i could set to the QuickTime movie or something for this. but i this also works as an alternative.
thanks!
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You can configure looping with MPMoviePlayerViewController
and AVPlayer
. Also, A great player library by the guys at Vimeo I've been using recently: https://github.com/vimeo/VIMVideoPlayer
from cemoviemaker.
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