Bytebit's Projects
A Roblox Studio Plugin for monitoring all RemoteEvents and BindableEvents in the data model.
Fake It 'Till You Make It - A unit testing utility for faking dependencies in Lua
A simple script to implement linear algebra functions not provided by the Lua standard API, developed especially for use on Roblox
A simple script to implement statistical functions not provided by the Lua standard API, developed especially for use on Roblox
A module for collecting batches of items, be they logs or tasks, to be posted together in order.
Just a simple set of functions for making consistent destroyed instance logs
Added functionality to layer on top of Roblox's CollectionService
A simple Finite State Machine implementation for Roblox development written using roblox-ts
A simple implementation of a lazy loading wrapper for any type of value.
A module that provides basic linked list data structures.
A simple function that just errors out if the value it is given is nil / undefined.
A TypeScript wrapper of RemoteEvents to promise type safety
A generic, type-safe package for Roblox development made with roblox-ts for giving out rewards to players who achieve specified objectives based on their player statistics.
A type-safe player statistics library meant to make it easy to post events and have those events automatically update any number of statistic values
Just a simple function that is really only useful in roblox-ts for forcing the value to be inferred as readonly.
A simple function that just reverses any array given to it.
A generic, type-safe library for Roblox game development, written using roblox-ts, for granting rewards to players through containers.
Meant for being used for plugin development.
A Roblox-TS library for networking values from the server to the client
Simple, base-level tooling for working with signals in Roblox.
A simple set of implementations of stack and queue data structures.
A simple class that looks like a regular map but that throws if indexed by a missing key.
This project is an open-source tool for composing multiple, customized touch screen joysticks with the objective of improving the tooling available to Roblox developers for mobile games.
A module for passing any values around by sharing a pointer, as well as allowing consumers to subscribe to changes and allowing authors to hold locks on changing the value.
A set of static, auto-generated web pages documenting many of Bytebit's open source projects