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robman avatar robman commented on August 25, 2024

You can use one of the other loaders supported by THREE if you extend awe.js (see how the THREE.OBJLoader is used already in awe.js).

BTW: We'll be adding support for up to 40 different 3D formats including glTF in an upcoming release. But I can't give you an ETA for that right now.

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sergiota avatar sergiota commented on August 25, 2024

Thank you, Rob!
And do you have any documentation for awe.js?
Everything I could find is the presentation at buildAR.com and a few articles over the net.

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robman avatar robman commented on August 25, 2024

We're working on this at the moment as part of a new API update too.
Unfortunately I can't give you any timing on this being published.

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