Comments (15)
I've just submitted a PR for this (#76).
There's a bit of work to do to tidy it up, but it should be a pretty good start. Converting the firesharp project was very simple. The unit tests are what took most of the time (and there's 1 failing).
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@ziyasal when it well be available for .net core 1.0 ..........
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This will be huge for my company! Please advise if .net core support is in the works 👍
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What is actually involved in porting to .net core? Is it a huge amount of work?
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Hey @ALL it is actually in my road map but I am so busy nowadays both personal life and job side. So, It might be delay to make it available.
Thank you!
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Hi ziyasal,
can I contribute make it compatible with .Net Core?
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@ziyasal any update on others providing help or your ETA to update?
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hi @ALL It would be good to see that someone working on this, IMO it shouldn't be huge amount of work but I haven't find a time to work on.
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Support for .NET Core would be great :)
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works with .NET Core 2.0!
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👍 cool!
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NuGet not updated yet.....................
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you need .NET core 2.0. It supports more libraries than 1.1
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i already have 2.0
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it should work with the nuget package. It does for me
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Related Issues (20)
- Client Connections are staying open
- Firebase Admin SDK HOT 1
- Unity WebGL
- Firebase Database
- OnAsync HOT 1
- Call A Function On Data Change
- dot not allowed in request path
- response.Dispose() doesn't stop listening to event for OnAsync() HOT 2
- Potential Security Issue
- child_removed doesn't work almost a year, maybe even more
- Where-statement
- Configure FireSharp without using Firebase Admin SDK HOT 3
- Last version release 5/10/2016?
- Don't use this plugin it's outdated! (There is alternative)
- onAsync- notifications
- Seeking maintainers?
- CreateUser(Email, Password) 500 internal error
- This package is not for .net6 HOT 1
- Migrated to .NET 6 HOT 4
- how can i protect my database with rules
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