- NGDK discord server: https://discord.gg/2VCJN5c
- Neo Geo documentation: https://wiki.neogeodev.org/index.php?title=Main_Page
- More Neo Geo interesting stuff here: https://www.chibiakumas.com/68000/platform3.php
- Download the NGDK archive from the Download page and unzip it where it suits to you, for instance
D:\NGDK
. - Download and install a Neo Geo emulator (for example http://www.kawaks.fr/).
- Define
NGDK
environment variable with your installation path in unix path format (D:/NGDK). - Define
NGDK_WIN
which still point to your installation path but in windows path format (D:\NGDK). - Now verify everything is properly set up by trying to compile the library:
%NGDK_WIN%\bin\make -f %NGDK_WIN%\makelib
or
%NGDK_WIN%\compile_NGDK.bat
You should see compilation logs then at the end you should obtain the following file
%NGDK%\lib\libNGDK.a
- Install GCC for M68K
- debian/ubuntu: install gcc-8-m68k-linux-gnu package
- fedora: install m68k-linux-gnu package
- Define
NGDK
environment variable with your installation path in unix path format (/usr/NGDK
) - TODO: write next steps...
- Now verify everything is properly set up by trying to compile the library:
make -f %NGDK%/makelib
- C1-C2 for Sprites: automatically created when running
compile.bat --res
or%NGDK_WIN%\bin\make -f %NGDK_WIN%\makefile ressources
in the examples/ folder. - S1 for Fix (HuD): a 128 KiB pre-compiled file in the examples/fix/ folder.
- M1 for Z80: a pre-compiled file in the examples/sound/ folder.
- V1 for Samples: a 2 MiB blank ROM in the examples/sample/ folder.
- P1 for M68000: generated when running
compile.bat
or%NGDK_WIN%\bin\make -f %NGDK_WIN%\makefile build
in the examples/ folder.