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lib-spectrum's Introduction

Hi, Iโ€™m @breakintoprogram

I'm an ex-games developer who worked at various companies in the UK in the 80s and 90s

I now repair, code, and blog about retro computers as a hobby

You can find me on social media:

I am quite happy contributing to the various communitiies I'm involved in with no obligations

However, if you like what I am doing and would like to contribute, you can do so at ko-fi.com/breakintoprogram

I am also raising money in memory of my good friend Geoff Follin in aid of Pancreatic Cancer UK

lib-spectrum's People

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lib-spectrum's Issues

Scroll Demo with Attributes

The scroll demo does not include an example of using attributes.

The scroll code is just awesome work, thanks so much, it has reignited my interest in z80 assembler for the Spectrum after a hiatus of 11 years since I developed Bipboi

Texture glitch on cube demo

image

Have noticed possible glitch drawing the texture on the cube demo, see left of the bottom face of cube. A few pixels from the background picture appear where the base's texture should be. Not sure if actual bug or just caused by timing of the routine that copies the rendered frame over.

Screenshot taken of fuse-gtk.

Lines do not look right

Shallow lines such as (0,0) -> (255,1) are sloping at the very beginning, rather than mid-way through. Suspect issue is with setup of initial conditions. Reported by @lecambre on Twitter.

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