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Comments (9)

boy0001 avatar boy0001 commented on August 16, 2024 3

Ugh

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Postremus avatar Postremus commented on August 16, 2024

a //move just moves the selected region one block in a direction.
it does not do a //set 0

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RoboMWM avatar RoboMWM commented on August 16, 2024

@Postremus I don't think you understand what I'm reporting. When using FAWE, doing a //move does not do what is expected. Yes, I expect it to move the selected region in x amount of blocks, but it is not doing that, and instead giving a result that would be equivalent to running //set 0

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RoboMWM avatar RoboMWM commented on August 16, 2024

Weird, I'm unable to reproduce. Will reopen if I'm able to...

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RoboMWM avatar RoboMWM commented on August 16, 2024

https://www.spigotmc.org/threads/free-fast-async-worldedit-%CE%B2.100104/page-3#post-1311588

Will retest with larger selection, I closed this issue when doing a 3x1 selection and moving that.

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andrewgazelka avatar andrewgazelka commented on August 16, 2024

I am now experiencing this issue too. I think it has to do with FAWE being async and overwriting parts that it has already moved.

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jonthesquirrel avatar jonthesquirrel commented on August 16, 2024

I'm also experiencing this issue.

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nopresnik avatar nopresnik commented on August 16, 2024

I am having this issue with build 88 on 1.9.4

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andrewgazelka avatar andrewgazelka commented on August 16, 2024

I am having this issue again on 3.5.0 on 1.8.8. This issue only appears when //move is executed into regions which share bounds

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