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GoogleCodeExporter avatar GoogleCodeExporter commented on June 16, 2024
Forgot to mention. When I create a non-fullscreen app (using blank template), 
performing click works fine. So, the issue is only with fullscreen app.

Original comment by [email protected] on 29 Mar 2015 at 1:30

from android-test-kit.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 16, 2024
Thanks for the detailed bug report. We can investigate further, but my first 
reaction to seeing the error is that it might be impossible to do anything in 
this case.

Are there specific bugs that you're hoping to catch with full screen mode that 
might not show up if you test the activity in normal mode?

Original comment by [email protected] on 30 Mar 2015 at 8:47

from android-test-kit.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 16, 2024
The app starts fullscreen. Fullscreen activity code template which provides 
this behavior out of the box. In order to come to normal mode, performing 
action (say click) is required. So this is catch 22.

Even if the app does not start on fullscreen mode, there are typical scenarios 
any app would need to test on fullscreen. For instance, if you take Pocket 
(https://play.google.com/store/apps/details?id=com.ideashower.readitlater.pro&hl
=en), scrolling down or swipe up  takes the activity to fullscreen; scrolling 
up or swipe down or touch brings back the action bar, navigation, etc. Espresso 
shall support testing such transitions.

Also, due to additional screen real estate, apps have the option to expose 
extra features (say through buttons) which may go away in normal mode. Not sure 
if this is standard UX on android, yet given a design like this, espresso would 
be expected to help in testing these fullscreen only features.

Original comment by [email protected] on 30 Mar 2015 at 11:43

from android-test-kit.

GoogleCodeExporter avatar GoogleCodeExporter commented on June 16, 2024

Original comment by [email protected] on 5 May 2015 at 5:41

from android-test-kit.

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