Related Issues (20)
- Add support for perspective mapping
- Use degree units to configure ViewWindow rotation
- Transformation order for Quad, Image and Checkerboard primitives
- Externalized Rotation property type breaking change from Point3d to Point3f
- Add operator to convert 2D projection matrix into 3D view point
- Add support for 3D spherical segment primitive to avoid pole-distortion HOT 2
- Multi-marker auto calibration for non-flat displays
- Optimize normal matrix calculation
- Mesh mapping brightness correction is also applied to alpha component
- Generalize mesh mapping to allow for pixel space view mapping
- Allow rotation of spherical environmental mapping to allow for non-centered maps
- Examples/Demos down? HOT 2
- Add ShiftX and ShiftY parameters to DrawCheckerboard
- Add support for setting opacity of DrawImage primitive
- Add missing dependencies
- Add texture scaling and offset parameters to TextureModel shader
- Expose InternalFormat in GammaCorrection
- Syncing a TTL with grating series
- GratingSpecification does not pass trials to CreateGratingTrial
- Gamma correction cannot be applied independently for each display
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