Comments (11)
- This appears to be a 1.8 bug
- Armor stands are still very weird. They are considered a LIVING entity by both spigot and minecraft and don't have a lot of API.
Due to the insane amount of bugs in 1.8, i may have to wait for Sponge to come out. I've already began porting the plugin to sponge in a private branch.
from hawkreloaded.
Considering you seem to be returning to activity on this, will this be fixed? Currently trying to find a block logger that's open source and compatible with 1.8 items - the only one is CoreProtect, but it's closed source and the author is moving to Sponge.
from hawkreloaded.
Yeah i'll fix it
from hawkreloaded.
I'll commit the fix (Plus more) when i'm done working on my itemserializer. So instead of just the ID of the item, hawkeye will log every "api visible" aspect of the item. I say api visible because we'll still ignore things like custom attributes (Although i believe 1.9 added attribute api! Thanks spigot!)
from hawkreloaded.
Cool, I'm fine with remaining within the bounds of the bukkit/spigot/paper API. Thank you for resurrecting this project! Was about to lose hope on finding a properly maintained block logger for Spigot.
from hawkreloaded.
I've fixed the itemframes and made the logging much better. They'll also utilize the new item serializer
I'm not sure whether or not it'll work with previous builds, but i don't see why not.
Post here if you have an issue with it.
On a side note, i'll add armorstand logging soon considering they now have API and 1.8 is much more stable.
from hawkreloaded.
Glad to hear :)
from hawkreloaded.
@bob7l
This might not be the best place to submit this issue, but player heads also do not rollback properly if you'd like to look into that.
from hawkreloaded.
@Puremin0rez
Yeah i'm aware of that. The only issue is then i'll have to implement block-meta for block related entries rather then just using primitive variables {block-id : block-data}. So i'd have to recode a pretty big portion of the plugin considering it's all hardcoded for just two primitive block values. But that'd also allow for extremely simple expansion / updating at a cost of some performance loss. We'll defiantly have to see because it seems minecraft is adding more and more tile entities with important data attached to them. The meta would probably follow the same layout as the new inventory serializer.
from hawkreloaded.
Cool, I'm fine with remaining within the bounds of the bukkit/spigot/paper API.
I'll most likely turn HawkEye modular soon to allow for support for sponge,bukkit, and so on. I was planning on adding sponge support sooner, but sponges API has been extremely dynamic and hard to keep up with.
from hawkreloaded.
I'm going to add rebuild support soon for this enhancement soon aswell.
from hawkreloaded.
Related Issues (20)
- NPE on breaking a bed block HOT 6
- Logging Issue HOT 12
- Issue with Duplicated entry on inserting players into the database HOT 1
- Hawkeye web interface not logging properly HOT 6
- Ingame /he tool logs are different depending on which side of a chest you click on. HOT 3
- Horse Entities not logged
- Armor Stands Not Logged
- Add DataType API for custom DataTypes
- Remove static usage in DataManager HOT 1
- Create a query builder instead of building queries manually HOT 1
- hk search ERROR: NULL HOT 3
- Data truncation: Data too long for column 'player' at row 1
- Unknown column 'world' in 'field list' HOT 5
- Not logging/rolling back mob spawner values HOT 3
- Data_id reached maximum value HOT 4
- Lowest Supported PHP version? HOT 3
- Metrics needs to be updated HOT 2
- Removing block data from databse HOT 4
- SQlite support?
- Web Interface Fatal Error
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from hawkreloaded.