Comments (4)
This is a regression. This is probably related to the single instance of the app? If that is the case, we may want to switch to the View
implementation (Learn more)
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This is kind of blocked by the way we store data to the storage. Currently, we make use of hive
, which only allows one file per session. When a new window is opened, the app doesn't initialize because it gets stuck trying to read the locked file. This was the reason we didn't allow multiple app instances.
To fix this issue, we should first find a storage system that allows multiple instances, or create our own (shouldn't be hard)
from unity.
I use my own solution (if you wish to): https://github.com/alexmercerind/safe_local_storage.
Simple JSON based storage with atomic, consistent & roll-back handling.
from unity.
No platform channel.
from unity.
Related Issues (20)
- Click to move on timeline view HOT 1
- Open timeline with previous selection HOT 1
- Unable to add a server that uses HLS only
- Servers with duplicate camera names cached in the client
- "Open with another window" not working on Windows HOT 1
- HLS streams timeout after some time HOT 1
- Support for Raspberry Pi
- iOS - Switching layouts doesn't reload video streams, have to be added back manually
- Web support
- Implement Analytics and Crashlytics
- Timeline view spends too much time buffering
- Implement devices search and device details
- Reestructure settings HOT 1
- Open configuration file from the app HOT 1
- Rework Layouts _(dekstop and tablet only)_
- Android crash on startup with multiple cameras
- Improve error messages when it fails to add a server.
- Add support for faster playback speeds > 2X
- Add stream control options for mobile devices
- AppImage does not run HOT 4
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