Comments (1)
Yes, Blosc2 will continue using Blosc1 under the hood, and the idea is to keep compatibility with the API of Blosc1 as much as possible (untouched, basically). For getting 64-bit buffers with Blosc2 you have to use the super-chunk API. See an example on how to use the Blosc2 API.
Mind you that Blosc2 format is not written in stone yet, so use it at your own risk.
from c-blosc2.
Related Issues (20)
- Public b2nd.h includes blosc-private.h, which is not installed by CMake HOT 2
- SOVERSION bump HOT 3
- Release package has a different checksum from 3 weeks ago HOT 4
- Why no chunk skipping in sparse frame? HOT 1
- Invalid instruction at 0x7f89795d34c4 in shuffle HOT 3
- The vulnerability is a memory leak bug located at line 565 of the file /c-blosc2/blosc/schunk.c HOT 1
- Altivec option is misleading, it should be VSX; also, why only ppc64le, but not ppc64 (for supported CPUs)? HOT 8
- `LICENSES/FASTLZ.txt` HOT 2
- ImportError: libblosc2.so.2: cannot open shared object file: No such file or directory HOT 1
- Feature Request: Opt ouf of `blosc_get_cpu_features` HOT 3
- Implicit declaration of function βmallocβ on on ppc64el HOT 1
- Failure compiling on windows with Intel OneAPI HOT 2
- blosc2_schunk_open_udio calls stat
- Incorrect case for windows.h in blosc2-stdio.h
- Tracing macros HOT 1
- `shuffle.c` is compiled with `-mavx512*` which results in `SIGILL` on lower CPUs HOT 5
- Add .b2nd as officially supported file extension to the file format specification or use .b2frame otherwise HOT 1
- Should there be a function to create an NDIM array initialised with BLOSC2_SPECIAL_NAN? HOT 3
- Feature request: Add support for ALP (Adaptive Lossless floating-Point Compression)
- Failure building on linux with _xgetbv HOT 2
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from c-blosc2.