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Comments (7)

lucyllewy avatar lucyllewy commented on May 13, 2024

you need to set CC=g++ in your environment when executing make, OR change references to $(CC) to $(CXX) in the Makefile.

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Vthyarilops avatar Vthyarilops commented on May 13, 2024

thanks for the reply, I've tried both and it gives the same error.

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rl-michels avatar rl-michels commented on May 13, 2024

Try finding the makefile in ./source/angelscript/projects/gnuc and add the option "-std=c++11" to CXXFLAGS there. That seemed to fix the problem for me.

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Vthyarilops avatar Vthyarilops commented on May 13, 2024

Thank you, that worked great, unfortunately I'm stuck on another error (I get the same error in an Ubuntu 18.04 VM) https://pastebin.com/UGkP48tn

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rl-michels avatar rl-michels commented on May 13, 2024

That seems to be the same issue as #24
To fix it you could try and follow the solution proposed by compenguy in #5

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Vthyarilops avatar Vthyarilops commented on May 13, 2024

Thanks for the suggestion, I've already tried and end up with the same results (I assume the fix in issue #9 is the same as #24 and #5

edit. confirmed that the solution in #9 fixes building on Ubuntu 18.04, but not under 16.04

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Vthyarilops avatar Vthyarilops commented on May 13, 2024

Just want to thank BlindMindStudios, rl-michels, and diddledan, plays totally fine on Ubuntu 16.04 if libpng16-16 is installed and you copy libGLEW.so.2.0 to the main directory, it spits out some libpng errors but doesn't seem to affect gameplay, anyways thanks everyone.

edit. Since someone asked where I got libGLEW.so.2.0, extract it from the Ubuntu 18.04 package https://packages.ubuntu.com/bionic/libglew2.0

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