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Thomas Luciani's Projects

agera icon agera

Reactive Programming for Android

amethyst icon amethyst

Data-oriented and data-driven game engine written in Rust

armory icon armory

3D Engine with Blender Integration

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

conrod icon conrod

An easy-to-use, 2D GUI library written entirely in Rust.

dmitrysengine icon dmitrysengine

[abandoned] C99 cross-platform 3D game engine with absolute minimum of external dependencies

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

glium icon glium

Safe OpenGL wrapper for the Rust language.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

iced icon iced

A renderer-agnostic GUI library for Rust, inspired by Elm

jmonkeyengine icon jmonkeyengine

A complete 3D game development suite written purely in Java.

ogre icon ogre

scene-oriented, flexible 3D engine

ogre-meshviewer icon ogre-meshviewer

Viewer for .mesh model files as consumed by OGRE as well as any format supported by assimp

ogre-next icon ogre-next

aka ogre v2 - scene-oriented, flexible 3D engine written in C++

panda3d icon panda3d

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

piston icon piston

A modular game engine written in Rust

rg3d icon rg3d

3d game engine written in Rust

socket.io icon socket.io

Realtime application framework (Node.JS server)

socket.io-client-java icon socket.io-client-java

Full-featured Socket.IO Client Library for Java, which is compatible with Socket.IO v1.0 and later.

ucity icon ucity

The open-source city-building game for Game Boy Color.

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