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bizz84 avatar bizz84 commented on May 22, 2024

Some information relevant to this issue can be found in the In-App Purchase Best Practices Technical notes from Apple. Specifically the documentation recommends the following:

Add a transaction queue observer at application launch

I believe that this is required because a user could start a purchase and then leave or kill the app before this is completed. In such a scenario, the payment is still pending in the transaction queue, and by registering to the payment queue when the app launches it would be possible to complete the transaction and update the UI.

I'm working on a new completeTransactions() method that can be called from applicationDidFinishLaunchingWithOptions() and do the following:

  • Call finishTransaction() on the payment queue for each received transaction. This may solve your problem as it clears the payment queue.
  • Report all finished transactions to the client with a completion block. This is so that the features corresponding to the purchased IAPs can be unlocked.

That being said, users in the Apple developer forums reveal some problems with IAPs:

https://forums.developer.apple.com/thread/20194

It appears that it's a bit tricky to make IAPs work reliably and I've also seen cases where the app keeps asking for the App Store password for a sandbox test account, even after removing the account from iTunes Connect.

from swiftystorekit.

bizz84 avatar bizz84 commented on May 22, 2024

This may be the same issue as #32.

Could you read through this and see if any of the suggested steps are of any help?

http://stackoverflow.com/questions/4988663/skpaymentqueue-addtransactionobserver-asking-for-app-store-password-on-startup-a

Thanks.

from swiftystorekit.

SonOfCrypto avatar SonOfCrypto commented on May 22, 2024

Your are awesome! The completeTransactions() method fixed it. After starting the app ut printed the unfinished transaction. Now everything is fine. Thx!

from swiftystorekit.

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