Comments (1)
Hi @rbdevr
I was going to ask if Orbit is available as NuGet package and if this graphics library is free to use.
Sadly the Orbit framework isn't on NuGet yet... but it can be. I wanted to get to a solid implementation for a v1 but I expect I can start releasing prerelease builds in the not so distant future. And yes it is free to use.
Also how is its performance and can we use 3D graphics.
The performance seems fine for my uses, if you encounter something that doesn't perform well then perhaps we can take a look.
What about inputs like touch and slides.
We don't currently encapsulate any input but .NET MAUI offers many options that you could utilise. I need to add some more concrete examples as I progress through them so watch this space.
I'm having issues running the 3 tests found in the repo. Syntax error and deploy configuration error. Can we have a look at?
You'll need to share a bit more detail than that. What are the errors that you are seeing?
from orbit.
Related Issues (17)
- [Orbit game] Enable a sketch mode for rendering
- Reorganise things HOT 1
- Introduce mocks to reduce friction for unit testing
- Orbit Not compiling for windows HOT 10
- Setup CI/CD pipeline HOT 1
- Investigate dynamic creation of scenes
- Investigate a need for Scoped lifetimes
- Find the best way to load images
- Consider better name before first release HOT 1
- Investigate the use of some level of snapshot testing
- Investigate and add in better lifecycle support for game entities
- Let's get physics all HOT 2
- Consider adding a image resource container to image load management HOT 14
- Exception thrown when loading an image on Windows HOT 3
- Really simple sample HOT 2
- Please update to .NET 8
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from orbit.