Comments (9)
Codec flag should still be there. I shuffled around some of the things to be able to make it look like this: http://youtu.be/fkG2FkfmPyA
This will result in somewhat empty screen if there is no recordlabel flag and artist logo available, but imo still looks good. Obviously without the codec flag it looks too empty and that is not the intention. Could you check the codec flag in that file, maybe the flag is just missing.
from aeon-nox.
Ah ok, so you made room for other things. I have mostly music of unknown artists and record labels, hence the emptiness ;)
I have mostly FLAC files. Also the case for the one in the screenshot. So, maybe it's just flac that's not working. I am not sure what you mean with checking the codec flag "in the file"? Do you mean to query XBMC somehow to find out what it thinks it is?
from aeon-nox.
My flac files do show the codec flag. Yeah I mean to find out what codec is used by xbmc. To find out:
Update Nox to latest git.
Play the file and enter music viz.
Press "O" and you will see the codec name.
from aeon-nox.
All right. So it says: Audio codec: FLAC.
from aeon-nox.
I found this close to the time I started playing in the logs:
17:55:41 T:140448375437216 ERROR: unmatched parentheses in PlayMedia($INFO
17:55:41 T:140448375437216 ERROR: unmatched parentheses in )
17:55:41 T:140448375437216 ERROR: Error evaluating boolean expression PlayMedia($INFO[Container(8000).ListItem.Property(Trailer)])
17:55:43 T:140448375437216 ERROR: Texture manager unable to load file: /home/media/Music/Ørjan Nilsen/Ørjan Nilsen - In My Opinion/fanart.jpg
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That is an unrelated error (was from the home widget) and it's normal that it tries to load fanart.jpg.
I think I know what's wrong. you are running Linux and then it doesn't load flac.png because the codec name is in uppercase. i don't have this problem on my Linux build because I build textures.xbt and with that uppercase/lowercase doesn't matter. Will change the flag name to FLAC.png.
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Then it's the same for mp3, it also states: Audio codec: MP3, and possible more (vorbis?)
from aeon-nox.
Fixed in 4155ed6
Btw, this shouldn't be a problem when the skin is officially released as the repo builds textures.xbt automatically.
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Ok. Yes, that was the fix. Cheers!
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Related Issues (20)
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