Comments (1)
Tree is now referenceless.
from bepuphysics2.
Related Issues (20)
- support multihread tracing which export chrome tracing format data HOT 2
- Broad and Narrow Phase HOT 1
- `Tree.BinnedBuild` multithreaded determinism options HOT 1
- Debug assert with wrong resolution. HOT 3
- Is there any way to bring the api level down to C#8.0 HOT 1
- How should sensors be implemented? HOT 1
- When will version 2.5 be released? HOT 6
- Cube/Plane not Simulating in ECS-based Physics Setup HOT 7
- Sleeper exhibits performance cliff at >4,000,000 active bodies HOT 1
- Initializing big compound with only 1 member results in some weird internal tree error. HOT 2
- Consider incremental tree refines on insertion HOT 1
- Instability caused by ApplyImpulse HOT 1
- Tree metanodes contain obsolete data
- Regressions on 16-wide vectors HOT 1
- Consider `Compound` vs `BigCompound` heuristic helper
- Building convex hull fails for a specific mesh (.obj included) and results in memory corruption HOT 5
- Risky stackallocs
- Spin/Friction Issues with the Character Demo HOT 2
- Remove constraint while retaining other constraint references HOT 7
- Handle versioning
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