Code Monkey home page Code Monkey logo

Comments (6)

GoogleCodeExporter avatar GoogleCodeExporter commented on August 17, 2024
This problem is due to the lack of functions which modify the patches' scale. 
since a patch is unable to scale its texture a patches texture will look 
different from resolution to resolution. In order to rectify this, I have 
extended the ninepatch class, adding functions which modify the X and Y scale 
of the texture.
The extended class is at https://gist.github.com/3119086 .
Do whatever you wish with it.

Original comment by [email protected] on 15 Jul 2012 at 11:28

from libgdx-users.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 17, 2024
First of, thanks for the extension

I have one question, where exactly function getPatches() should be located, my 
project doesn't recognize it? Should I some how pass the "patches" variable 
from NinePatch.java?

Original comment by [email protected] on 15 Jul 2012 at 11:44

from libgdx-users.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 17, 2024
Yup, Now I definitely found out that getPatches() function is deleted from new 
NinePatch.java revision. I'm just going to alter the NinePatch.java source a 
little bit and hopefully it should work. Thanks.

Original comment by [email protected] on 16 Jul 2012 at 9:50

from libgdx-users.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 17, 2024
A 47mb game isn't the executable example I was hoping for. Any chance you can 
make a single file + image that shows the problem?

Original comment by [email protected] on 16 Jul 2012 at 11:11

from libgdx-users.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 17, 2024
Also this is the libgdx-users issue tracker, not the libgdx issue tracker.

Original comment by [email protected] on 16 Jul 2012 at 11:12

from libgdx-users.

GoogleCodeExporter avatar GoogleCodeExporter commented on August 17, 2024
hehe, yeah I noticed :D I Just issued in real tracker. I honestly didn't know 
there are two. I just saw the logo, you know...

Original comment by [email protected] on 17 Jul 2012 at 12:37

from libgdx-users.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.