Comments (2)
does it only happen with audio files?
from just_audio_libwinmedia.
Yes sir @bdlukaa
from just_audio_libwinmedia.
Related Issues (18)
- Example Please HOT 2
- pubspec.lock removing
- don't work, Building on Windows against C++/WinRT 2.0.210806.1 HOT 11
- Build on linux fails with missing dependency HOT 11
- Player on Linux blocks when setAudioSource
- startLoop should be set to false on Linux HOT 2
- Calling seek fails to start playing if file has already played HOT 1
- linux: when player starts playing, stuck in playerState buffering HOT 5
- linux: setting volume to anything but 1.0 causes complete silence HOT 1
- (Linux?) play() sometimes buffers forever
- tests print errors HOT 1
- Windows Error after playing audio. flutter: UnimplementedError: disposeAllPlayers() has not been implemented. HOT 14
- Return duration on load
- Windows HLS support is not actually present HOT 2
- UnimplementedError: disposeAllPlayers() has not been implemented.
- Playback breaking in filenames containing Unicode
- [linux] `ProcessingStream` never fires event/changes state to `ProcessingState.completed` when track has finished playing
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from just_audio_libwinmedia.