Comments (3)
It looks like this is due to the MarkerDrag._onDrag function setting the marker._latlng property directly.
_onDrag: function (e) {
var marker = this._marker,
shadow = marker._shadow,
iconPos = L.DomUtil.getPosition(marker._icon),
latlng = marker._map.layerPointToLatLng(iconPos);
// update shadow position
if (shadow) {
L.DomUtil.setPosition(shadow, iconPos);
}
marker._latlng = latlng;
e.latlng = latlng;
e.oldLatLng = this._oldLatLng;
// @event drag: Event
// Fired repeatedly while the user drags the marker.
marker
.fire('move', e)
.fire('drag', e);
},
from leaflet.rotatedmarker.
+1; I am also observing this in my code. Note that changing the zoom level resets the marker orientation to correct rotation.
from leaflet.rotatedmarker.
I'm closing the bug, as I've merged the fix and published the new version. Thanks a lot again @Andrew-SK!
from leaflet.rotatedmarker.
Related Issues (20)
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from leaflet.rotatedmarker.