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GoogleCodeExporter avatar GoogleCodeExporter commented on September 15, 2024
I guess I didn't really make this very clear, and I forgot about it when making 
the 
examples, I'll update them today.


The game automatically calls pause() (to freeze game time) when you press the 
home 
button.

When you return, it will not automatically call unpause() because in most 
applications, you will want to let the player unpause the game.






If you want to automatically unpause the game when your screen comes back, 
override 
onResume() in your RokonActivity.




public void onResume() {
 super.onResume();
 rokon.unpause();
}

Original comment by [email protected] on 29 Dec 2009 at 11:02

  • Changed state: Started

from rokon.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 15, 2024
Hi,

Thanks for reply.
And fyi, It works when I add rokon.unpause() into onRestart() function not in 
onResume().

Original comment by [email protected] on 29 Dec 2009 at 11:12

from rokon.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 15, 2024
Well that saves me testing ;)


1.1.0 has been updated on the SVN, thanks

Original comment by [email protected] on 29 Dec 2009 at 11:19

  • Changed state: Fixed

from rokon.

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