Comments (3)
I guess I didn't really make this very clear, and I forgot about it when making
the
examples, I'll update them today.
The game automatically calls pause() (to freeze game time) when you press the
home
button.
When you return, it will not automatically call unpause() because in most
applications, you will want to let the player unpause the game.
If you want to automatically unpause the game when your screen comes back,
override
onResume() in your RokonActivity.
public void onResume() {
super.onResume();
rokon.unpause();
}
Original comment by [email protected]
on 29 Dec 2009 at 11:02
- Changed state: Started
from rokon.
Hi,
Thanks for reply.
And fyi, It works when I add rokon.unpause() into onRestart() function not in
onResume().
Original comment by [email protected]
on 29 Dec 2009 at 11:12
from rokon.
Well that saves me testing ;)
1.1.0 has been updated on the SVN, thanks
Original comment by [email protected]
on 29 Dec 2009 at 11:19
- Changed state: Fixed
from rokon.
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