Ahmad Ayaz Amin's Projects
This is yet another vehicle simulator, but this time with 2D top-down physics + the FMOD sound engine
My personal C++ game engine.
An autoencoder using Gaussian noise as input to (try) reconstruct MNIST digits
Build a Jekyll blog in minutes, without touching the command line.
Resume
My first calculator
Backup for CPS106 assignments
CPS213 assignments and labs
My custom Cyberpunk NeoVim theme
Program Induction using Categorical Natural Evolution Strategies (in Rust)
Taking voice conversations to the moon š
A buggy attempt at a drag racing game. I am keeping this for reference.
Dynamic Boltzmann Machines
Game made for the Brackeys Game Jam 2021.1
A rudimentary, but accurate electric motor simulator. Simulates a YASA-750 R electric motor.
A Starter repo for Shopify Rails Intern assessments
No need
Going from Python to C# by messing around with it. Understanding C# is much better from scratch than Unity.
My first Haxe program. I have a very good idea of what Haxe code looks like now.
:zap: Dynamically generated stats for your github readmes
C99 Game Library. XNA-like. Platform Independent. Allocator Aware.
A dashboard for visualizing timeseries data through a HTTP requests.
A simple math library for games and computer graphics. Compatible with both C and C++.
Hierarchical Temporal Memory applied to the one shot learning problem of the Omniglot challenge
Some demo to explore some stuff in Monogame.
my first game in godot. i learned GDScript and pixel art.
Natural evolution strategies (OpenAI variant) in Rust with AdaMax optimizer.