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Who I am

Just a random guy who does machine learning, game development and other weird stuff.

Ahmad Ayaz Amin's github stats

Top Langs

  • šŸ”­ Iā€™m currently working on building a strong portfolio of projects
  • šŸŒ± Iā€™m currently learning unconventional approaches to AI (particularly generative models)
  • āš” Fun fact: I have an Artstation portfolio

Ahmad Ayaz Amin's Projects

2d_vehicle_sim icon 2d_vehicle_sim

This is yet another vehicle simulator, but this time with 2D top-down physics + the FMOD sound engine

autoencoder icon autoencoder

An autoencoder using Gaussian noise as input to (try) reconstruct MNIST digits

discrete_nes icon discrete_nes

Program Induction using Categorical Natural Evolution Strategies (in Rust)

dogehouse icon dogehouse

Taking voice conversations to the moon šŸš€

drag_racing_game icon drag_racing_game

A buggy attempt at a drag racing game. I am keeping this for reference.

dybm icon dybm

Dynamic Boltzmann Machines

electric_motor_sim icon electric_motor_sim

A rudimentary, but accurate electric motor simulator. Simulates a YASA-750 R electric motor.

first_haxe_program icon first_haxe_program

My first Haxe program. I have a very good idea of what Haxe code looks like now.

gmlib icon gmlib

C99 Game Library. XNA-like. Platform Independent. Allocator Aware.

graphboard icon graphboard

A dashboard for visualizing timeseries data through a HTTP requests.

handmade-math icon handmade-math

A simple math library for games and computer graphics. Compatible with both C and C++.

htm-omniglot icon htm-omniglot

Hierarchical Temporal Memory applied to the one shot learning problem of the Omniglot challenge

nes_rust icon nes_rust

Natural evolution strategies (OpenAI variant) in Rust with AdaMax optimizer.

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