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nixtar avatar nixtar commented on June 11, 2024 2

Our testers were unable to reproduce the crash since updating to 11.1.0-beta2 and we have decided to release the app with 11.1.0-beta2 and we will release an update with stable 11.1.0 once its released and tested etc.

With this we should have enough users to know for sure if its fixed.

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maxkatz6 avatar maxkatz6 commented on June 11, 2024 1

Nightly builds use Metal renderer by default. While 11.1-beta still uses GL by default.
From your stacktrace, it might make sense to try Metal even in 11.1-beta2.
In .With(new AvaloniaNativePlatformOptions { RenderingMode = { Metal } } (pseudocode).

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maxkatz6 avatar maxkatz6 commented on June 11, 2024

Please try latest nightly/beta. There has been macOS dispatcher bugfix, which migth be related. #15425

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nixtar avatar nixtar commented on June 11, 2024

After confirming that #15425 is in 11.1.0-beta2 we have decided to try with the beta2 release.
Upgrading was fairly painless, but I'll log a separate issue for something I ran into during the upgrade. :)

I'll update this issue when we hear back from our testers.

@maxkatz6 do you see any benefit in trying nightly if the issue still occurs on 11.1.0-beta2? Nothing in the recent commits jumps out at me when comparing 11.1.0-beta2 to master.

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