Comments (7)
Looking in..
from authmereloaded.
AuthmePlayerListener line 834:
limbo.getTimeoutTaskId().cancel();
Seems like the Task isn't properly set sometimes for my players. It is normally set in line 738
The numbers can differ for like 2-3 lines, because i added the PlayerMovementFix already, which i reported below.
from authmereloaded.
So far i can see is that most of the problem happen, when using /ai iamnowpremium with Auto-In. Because it does access the API and bypass the normal PlayerLoginEvent, which does fill the Limbo.setTimeoutTask
from authmereloaded.
Last edit, did put a try / catch around the 3 cancel() NPE and seems to work so far.
from authmereloaded.
Fixed ? Xephi@a1c09ae
from authmereloaded.
It also fires on PlayerQuitEvent and somewhere else in PlayerListener, what i forgot.
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Added
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from authmereloaded.