Comments (3)
My roommate and I are having the same issue. We are NATed so we have the same external IP. I would assume the networking of the game relies on a single client port allowing only one connection per IP, but it could be something else. I was able to circumvent this last week by using my NordVPN subscription, but recently all the community servers have been blocking VPNs making the game essentially unplayable to us.
from h1-mod.
Me and my brother are on the same network and when we try to play on the same server, it will do an infinite loading/awaiting challenge on the 2nd person trying to join in. We both have the game torrented. Is there any reason to why this is happening? is there any fix for this so we can play together on same server?
Bro... First of all, how does ur H1 work? In the notes says that u should legally own a copy of CoD4:MWRemastered
Anyway, I think that the LAN Match Creation option should work in your game version, don't try to connect to a official server.
from h1-mod.
This will be fixed by my PR if it gets merged!
from h1-mod.
Related Issues (20)
- Commands to set Private Match defaults
- (BUG) Shift + Tab don't work in console HOT 1
- disk read error when launching single player HOT 1
- Unlock all game modes HOT 2
- com_maxfps don't save HOT 2
- Intermission/map rotation in private match issue HOT 1
- Show server's mod in browser
- Show mapname as red on server browser if map doesn't exist
- Implement r_noVoid to disable void (red fx) model HOT 1
- Custom DLC Packs / In Game Workshop HOT 1
- New content doesn't download after map rotating on server
- Feature Request: Add functionality to use the Private Match Game Lobby UI. HOT 1
- The game doesn't start up anymore HOT 9
- Crashes on loading of "Death From Above" HOT 1
- Multiplayer against robots - Random Crash Black Screen of Death (BSOD)
- Linux Server HOT 2
- Permission Required
- ReShade can't connect to the game
- The connection needs to be replaced
- getServersResponse can not handle fragmented responses HOT 1
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