Astral Punch Studios Pty Ltd's Projects
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
⚓ Solana Sealevel Framework
bsuite is a collection of carefully-designed experiments that investigate core capabilities of a reinforcement learning (RL) agent
SDK for C#/.net environments other than Unity
Dopamine is a research framework for fast prototyping of reinforcement learning algorithms.
https://ERC721A.org
Implementation of Communication-Efficient Learning of Deep Networks from Decentralized Data
Lite reliable UDP library for Mono and .NET
Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
The Metaplex NFT-standard Swiss Army Knife tool.
Protocol and application framework for decentralized NFT minting, storefronts, and sales.
Unity Machine Learning Agents Toolkit
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Flexible, extensible, and scalable video game matchmaking.
Open Saves is a cloud native data store for game development.
A library for answering questions using data you cannot see
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
The Reinforced Machine Game Training Environment Guide
Interface for creating and managing SPL Tokens
Unity C# SDKs for PlayFab