Comments (4)
From [email protected] on October 09, 2011 22:33:58
I second this request, a feature like this would be very useful for setting hotspots etc for game sprites. Regions should also be settable for each frame separately. XML export of the per-frame info (frame delay, regions/hotspots) would be nice to have as well.
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From [email protected] on December 16, 2011 08:32:40
I third this request! ;)
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I'd like an option to export the marked regions as separate files, if possible with custom file paths (so they can be exported to separate folders with specific filenames).
That would vastly improve my Minecraft texture pack making workflow.
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Related Issues (20)
- Cursor smoothing on Retina displays
- JSON slice information unusable when combining multiple input files in CLI HOT 1
- Sprite modifications are not allowed after a transform commands on scripts
- Issue with Compiling Aseprite HOT 3
- Editor Right-click preference setting not functioning properly HOT 1
- Rotate CW or CCW maintains original image size instead of transposing X/Y HOT 2
- Code readability in selection_class.cpp possible typo HOT 2
- Avoid overwriting files by mistake when using the --data or --sheet CLI options
- [bug] [scripting] Exporting a Sprite Sheet with Group name has different functionality between CLI and Scripting HOT 1
- Deleting single recovered item requires clicking refresh HOT 1
- Double click an aseprite file always opens a new window instead of a new tab. HOT 1
- Exporting a file with the color mode: "INDEXED" results a loss of all layer properties in the resulting image HOT 3
- Size of the file dialog window HOT 1
- Feature Request: on window resize / snap to screen edge, maintain image positioning (centering)
- Allow copy/paste of one or multiple slices
- Selecting All slices and Delete won't delete all slices under a specific condition
- Merge layers taking into account z-index
- Allow coloring all cel row in a layer on the timeline
- Option to remove/edit empty tile in tileset
- Isometric perspective guide lines
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