Comments (3)
Hello ChainSwordCS,
Yes it is possible to do so, here is a build with it under options. As you know it does look terrible and renders all geometry patterns useless, so I might hide this option from the main release (to be enabled only form the xml or something of the sort)
Let me know if this is what you expect so I can close this.
from 240ptestsuite.
After some testing, it does work as expected! Awesome, thanks a lot!
Personally I think it might be okay to show the option, maybe next to the option which scales it vertically to fit 576 lines, but it's up to you.
.
Also, it might be nice if there was an overscan testing feature which resized the game window based on the numbers input, to get a more accurate number of pixels of overscan... Or maybe a way to move the 'game window' horizontally, so it's on the far left or right side of the 720x480 plane while maintaining square pixels, but I don't know if that's actually possible.
At any rate, that might fit better under a different Issue or feature request.
I don't know how easy or difficult it would be to implement and it would be an incredibly niche feature. I'm gonna estimate 99% or maybe 100% of retail Wii games don't stretch to 720. Some homebrew might, like Nintendont can, but Nintendont has a manually adjustable width and other homebrew applications likely have or should have adjustable width too.
from 240ptestsuite.
Wouldn't this, and the purposed, features be better as modes under the grid pattern, and not general options? They serve little purpose elsewhere, no?
from 240ptestsuite.
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from 240ptestsuite.