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Anushka Patil's Projects

benchmark-problems-in-machine-learning icon benchmark-problems-in-machine-learning

The basic idea of the project is to implement some of the popular methodologies under supervised learning for solving the Machine learning problem on a Phishing dataset.

file-transfer-program icon file-transfer-program

This project is intended to reinforce the principles of inter-process communication and the end-to-end argument. The aim is to develop a simplified version of an FTP program (similar to the one described in the end-to-end argument paper by J. H. Saltzer, D. P. Reed, and D. D. Clark) using the stream sockets available in java.net package.

five-in-a-row icon five-in-a-row

The main objective of this project is to develop a real-time peer-to-peer networking application of the Five in a row online game in order to trace the networking activities on both the end systems. In this application we have designed a game application where two players can play this game on different end systems.

inputgenerator icon inputgenerator

The purpose is to create an input generator that can be used to test previously implemented programs. We will be implementing the following input generators: Boundary Value Analysis, Worst-case Robustness, Weak Normal Equivalence Class and Weak Robust Equivalence Class.

online-marketplace icon online-marketplace

The main objective of this project is to implement a software design pattern and framework to create an online marketplace. Following software design patterns were used for the implementation purpose: Abstract Factory, Command, Front Controller, Role Based Access Control, Authorization, Proxy, Reflection, Monitor Object, Future, Guarded Suspension, Scope Locking, Thread-Safe Interface. Additionally, I will make use of Java Annotation to perform Role Based Access Control and MySQL for Database related tasks. To maintain several versions of the project I'm making use of Github environment. I have made use of Agile Methodologies through out in the project.

rpcgen icon rpcgen

To develop a simple distributed computing environment consisting of multiple Clients and a Server. The system is to be implemented in C or C++ and using the rpcgen utility discussed in the class. This assignment is intended to emphasize the RPC principles.

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