Comments (3)
it has been already reported and resolved by charris in the previous commit. are you still experiencing problems with it?
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Before adding the code to prevent this bug in 17c33a1, I got the NullReferenceException very randomly. But now it's working well so I think we can close this issue.
from cs7038.
I think I found the reason of this bug here (http://www.richardfine.co.uk/2012/10/unity3d-monobehaviour-lifecycle/). Start() is called just once in Editor Mode (which probably means running in Unity IDE). I used to click the play button twice to re-run the game, I find that if I click too fast the bug will appear again.
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