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andrewdavey avatar andrewdavey commented on July 4, 2024

It's caused by a bug in the module manifest caching for external modules. Working on a fix now...

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andrewdavey avatar andrewdavey commented on July 4, 2024

The latest in master should fix this bug. Can you pull and give it go please?
Thanks.

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ChrisMH avatar ChrisMH commented on July 4, 2024

Just pulled from master, the bug is still there. Unless there's some cache that I need to clear (you mentioned caching above).

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andrewdavey avatar andrewdavey commented on July 4, 2024

Did you fix it or close by mistake?

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ChrisMH avatar ChrisMH commented on July 4, 2024

Oops.

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andrewdavey avatar andrewdavey commented on July 4, 2024

OK, I will do some more testing later today and make sure it's fixed this time :)

Also, can you try changing your reference to use a forward slash instead e.g. "~/GoogleMapsApi"? That may work around the problem for now...

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ChrisMH avatar ChrisMH commented on July 4, 2024

I am using the forward slash. I have tried with and without the tilde (~) with the same result.

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andrewdavey avatar andrewdavey commented on July 4, 2024

I can't seem to reproduce the bug. Make sure your web application is incrementing the assembly version on build to avoid loading a stale cache e.g.

[assembly: AssemblyVersion("1.0.*")]

Are you able to reproduce the bug in a project and send it to me? [email protected] thanks.

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ChrisMH avatar ChrisMH commented on July 4, 2024

Looks like it was a caching issue.

Working fine now, thanks.

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andrewdavey avatar andrewdavey commented on July 4, 2024

OK I'm glad that's working now. Let me know if you run into any other caching bugs. Since there is code there that is meant to discard the stale cache, and I'll need to fix it if it's broken :)

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andrewdavey avatar andrewdavey commented on July 4, 2024

Force a re-build of your web application, assuming your assembly version increments on build [assembly: AssemblyVersion("1.0.*")] Cassette uses this to version the cache. On start up it should detect the version change and rebuild the cache.

The other option is to spelunk down into isolated storage... not fun!

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