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Hi there! πŸ‘‹

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I'm AndrΓ©s Carrillo, M.Sc. AI & Big Data and B.Sc. Telecommunications Engineer based in Madrid!

As a Sr. Machine Learning Engineer my work focuses on deploying production-ready AI and Software systems in resilient and performing systems, focusing mainly in containerized and cloud-based environments. I love developing complex AI systems, from its initial prototypes and architecture design to the final monitored, resilient and productive solution in the Cloud.

  • πŸ’» I am currently working as a Senior Machine Learning Engineer at CHEP.
  • πŸ”­ I have previously worked as a:
    • Machine Learning Engineer at Sngular.
    • Cloud Application Architect / Developer at IBM, in the IBM Consulting Hybric Cloud Transformation area.
    • Artificial Intelligence Engineer at Carlos III University Signal Processing Department, in eB2 e-Health startup.
    • R&D Software Developer Trainee at ERICSSON Spain.
    • Machine Learning Research Intern at IMDEA Networks Advanced Research Institute.
    • Undergraduate Research Assistant at University of Maryland's ATMOS department.
  • πŸ€” I’m really interested and passionated about AI, Cloud, Data Science and research, with some side projects and continously learning about Machine Learning and programming languages.
  • πŸ’¬ Please feel free to check my personal website / portfolio!: www.andrescarrillo.es
  • πŸ“« You can reach me via email ([email protected]).

andresc98/

andresc98

Andres Carrillo's Projects

image-dataset-builder icon image-dataset-builder

Image Dataset builder gathering images from Pixabay free API. Following guidelines of https://pixabay.com/api/docs/ for correct terms of usage.

pybittorrent icon pybittorrent

Python implementation of a very basic Bittorrent client

tsf_transformers_tfm icon tsf_transformers_tfm

Repository containing my Master Thesis for the M.Sc. Big Data Analytics, titled "Time Series Forecasting with Transformers".

vr-moonbase-quest icon vr-moonbase-quest

Repository containing my Work In Progress for the Unity VR Game coded and designed following the course "Learn Unity and C# by creating a VR Space Shooter" in Udemy during my free time!"

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