Comments (1)
The fact that float numbers aren't yet supported is stated clearly in both README.md and COVERAGE.md. Their support is in the roadmap. There are tons of other not-yet-supported features too, but please understand that I cannot possibly implement all of them at once, no matter how "easy" they are to implement.
If you could contribute float numbers feature, I would be very grateful, but please don't forget to read how floats are handled in ES3 spec, there are important differences from how they are handled in C89 if I remember correctly. I am afraid they aren't easy to implement at all.
I keep postponing the whole number problem because this will introduce several new types into the transpilation engine, so support for inferring those types should be implemented as well as conversion between them. Also, depending on the target microprocessor architecture, numbers might be limited to certain size, and FPU might not be available at all, and this should also be handled somehow.
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Related Issues (20)
- Calling C Functions
- Feature: Classes (for TS at least) HOT 8
- Finishing ES3 features once and for all HOT 6
- Compiling TypeScript to C via WebAssembly HOT 2
- Please include the original code as a comment in the transpiled code HOT 12
- Memory allocation bug HOT 6
- Function.prototype.toString HOT 1
- C functions HOT 2
- Syntax errors are handled incorrectly
- Playground autocomplete keeps repeating
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- Incorrect generation of 'free' call
- Using C++ instead of C? HOT 4
- npm - Unexpected end of JSON
- Error when combining "for in" and "for of"
- labelled statements don't work
- Ain't work HOT 1
- arguments array ain;t work
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