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Jiří Procházka's Projects

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

grasp icon grasp

A visual RDF & ontology proof-of-concept editor

inferno icon inferno

An extremely fast, React-like JavaScript library for building modern user interfaces

ir.lv2 icon ir.lv2

LV2 Impulse response (convolution) plugin (for reverb and cabinet simulation). This fork adds LV2 State extenstion support for proper storing of internal plugin data. Tested in QTractor, Ardour 3, Ardour 2.

minetest icon minetest

Minetest-c55, an open source infinite-world block sandbox game with survival and crafting. [also https://github.com/celeron55/minetest_game]

node-fnr icon node-fnr

Node-js bindings for libFNR, a reference implementation for FNR encryption scheme.

plastiq icon plastiq

A fast, feature rich and simple framework for building dynamic browser applications.

raptor icon raptor

Redland Raptor RDF syntax library

typescript-modules-browser-node-project-template icon typescript-modules-browser-node-project-template

A TypeScript project template/scaffolding, allowing to use modules shared in both client and server (browser and Node.js) using RequireJS, with hierarchical absolute paths as module names (like namespaces in C++/C# etc.; not relative paths).

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