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zakarumych avatar zakarumych commented on May 18, 2024

This can actually be the case, but the only downside is that actual near plane becomes bit farther, so it is unnoticed in the example.

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abbec avatar abbec commented on May 18, 2024

Okok, yeah it would not really cause any major issues of course, thanks!

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zakarumych avatar zakarumych commented on May 18, 2024

IIRC you can set whatever depth bounds in vulkan
gfx-hal sets [0, 1) by default.

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