Name: Alper Şahıstan
Type: User
Company: SCI
Bio: PhD student in University of Utah SoC
MS&BS from Bilkent University
Research.topic = Rendering;
Gitlab = https://gitlab.com/stlkrv1;
Twitter: alpers_tw
Location: Utah, Salt Lake City
Blog: https://www.cs.utah.edu/~alper
Alper Şahıstan's Projects
CS342 Operating Systems Project3. Kernel Module implementation for the project: http://www.cs.bilkent.edu.tr/~korpe/courses/cs342spring2018/internal/project3.pdf
Bezier Surface Renderer implemented on OpenGL (Development is halted due to lack of time)
Renders a Bezier Surface with texture mapping and local ligthing. For Demo:
2 part assigment that requested simple multi-threaded programs with Open-MPI. First part: reads numbers from a file and prints the sum. Second part: Matrix Multiplication. The serial implementations are used as a base-line for benchmarks. Report that explains the implementation decsisions and comments is also present in this repo.
Parallel Open-MPI implementation of simplified Supervised Search
OMP implementation of a parallel face recognition algorithm using idea of Local Binary Patterns.
Simple power iteration method implemented for sparse matrices using CUDA 10.0
CS6610 HW repository. Stands for CompUter Renders Lot of Images
A simple delta tracking volume renderer
CS223 Course Project made for BASYS3 FPGA and 8x8 dot Matrix using SystemVerilog
An infinite runner developped in 18 hours powered by Unity. Player controlls a ball that is rolling through hexagonal tunnel that has holes and obstacles.
GLFW wrapper I implemented for my convinience
GGJ'19 game
A transfer function widget implemented using ImGui
A server for keyword searches on a text file and a client that specifies a keyword to server via requests.
My personal website
A simple Sierpinsky's carpet fractal generator. Features include: Drag and draw interface, color pickers, slider for recursive steps, save and load buttons for desired creations, switch for contour/ filled look
Automation of little boilerplate stuff with minimal effort
Allows you to "by-pass" email verification when logging into the Stars system
Real-time Hair Rendering and Dynamics
A Java game set in overwhelming school that is Bilkent.
A 2-D Animation program with a built in model happens to be a fox. Developed in WebGL. For Demo:
A parodic programming language for propositional calculus with fully typed lex and yacc.
.obj renderer implemented with webGPU
Compressed numerical arrays that support high-speed random access