Name: Lisandro Alarcón
Type: User
Bio: Argentine Computer Science student, and enthusiast.
I enjoy low-level development, emulators, compilers, among many other things.
Feel free to ask me anyth-
Location: Rosario, Santa Fe, Argentina
Lisandro Alarcón's Projects
Game Boy AEC1 Music Player
Brainfuck to x64 compiler written in C++
WIP PS1 CDROM core
Tiny BIN/CUE parsing and loading library
Experimental Sega Dreamcast emulator written in C
Edge-accurate Game Boy emulator written in C++
Simple ext2 filesystem library written in C
A tool for converting Playdate Arcade Fonts fnt to 1-bit binary format
Test data for developers of Gameboy emulators.
Hyrisc GCC port
A Gameboy/Color Emulator and API written in C++
A programming language where everything is an expression
A simple 32-bit RISC architecture designed from the ground up for swift development for both compilers and humans
A simple and scalable ISA
Assembler for Hyrisc
(alpha, do not use) -- A programming language, meant to be a simpler and nicer Javascript.
A systems programming language with a rich type system
A custom MIPS R3000 based board emulation with support for ELF loading
A simple, text-based, single-tasking operating system written in C
Generic, or library-agnostic helper classes and objects for high performance graphics
A JIT function generator written in C++
A prepositional logic formula parser
A minimalistic code editor written in C++
An experimental NES emulator written in C++
An emulator for the Lyrc architecture
NTSC Codec written as a shader in GLSL
NTSC signal decoder/filter written in C++