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Comments (7)

alexbw avatar alexbw commented on July 26, 2024

Have you pinned down the source of the problem? Is it in the signal generator code, or in the code that sends sound to audio?

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niklassaers avatar niklassaers commented on July 26, 2024

I'm sorry, I have not pinned down the source of the problem. I have spent a good few hours, and the generating code looks good. But the result is unclean, even with todays master.

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alexbw avatar alexbw commented on July 26, 2024

What device are you working on?

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niklassaers avatar niklassaers commented on July 26, 2024

iOS 7.0 simulators, iPad 3 and iPhone 5.

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Swooperz avatar Swooperz commented on July 26, 2024

I also am experiencing this with an iPhone 5 (ios 7) and a 4S (ios 7.1). It is almost like a faint buzz artifact that is steady and in both channels. The same tones (frequencies) generated on other core audio demos work fine, so I know it is not hardware or headphone related. This occurs with any frequency.

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archie86 avatar archie86 commented on July 26, 2024

I can confirm that I am seeing the same thing on a 4S

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niklassaers avatar niklassaers commented on July 26, 2024

Following up now more than a year later, issue is still there. And I don't understand why. Does anyone have any more insight into this? Xcode 6.3b2 iOS 8.3b2 and iPhone 5S / iPad Air 2

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