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zachross015 avatar zachross015 commented on July 23, 2024

As a note, I'd be willing to contribute to add these if it's not in the timeline anywhere. They'd be beneficial to the engine I'm working on anyways.

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albin-johansson avatar albin-johansson commented on July 23, 2024

Hi.

I don't see any particular reason why this couldn't be provided. Which particular structs do you think should have these operators overloaded?

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albin-johansson avatar albin-johansson commented on July 23, 2024

As a side note, basic_vector3 was originally provided just for the old (now removed) haptic API. Whilst supporting operator+ and operator- is easy, I would generally recommend libraries such as glm for use as a proper math library in an engine.

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zachross015 avatar zachross015 commented on July 23, 2024

Thanks for the quick reply!

Ahh I see, that makes sense. Thanks for the reccomendation on glm, I hadn't looked into that yet but will look further into this for math operations.

I don't think it's too high of a priority, but when working with the basic_vector3 it would be intuitive if it implemented the standard vector operations (such as the two you mentioned, possibly also multiplying by a scalar).

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