Comments (2)
If it answers your question: this library is currently not under active development. I've moved on to other projects and interests in my spare time. Life's short and there's so much to do!
In my opinion, the project has met the goals which it set out to achieve, which is to be a small and fast library without too much fluff. It's more or less feature complete, though it's of course not perfect. I have some vague plans to do some cleanups, but probably not in the near future.
As for support, this library never really had any. It's licensed under the 2-clause BSD license, which means that the library is provided as-is. There may be alternatives which offer more support or community in that regard. If you search github for base64, you'll find many different projects with varying goals.
from base64.
Ok, thank you.
from base64.
Related Issues (20)
- bug: codec_choose_x86 does not check for OS AVX512 support HOT 3
- Decoding data containing <NUL> values HOT 6
- bin/base64: modernize the demo program
- Add a macro to calculate encoded size from raw size and vice versa
- Investigate `gf2p8affineqb` for the shuffle step
- enc: asm: add memory and flags as clobbers
- Integrate with google/oss-fuzz for continuous fuzz testing
- Create release 0.5.1
- Codec detection doesnโt work in test_base64 on musl libc HOT 3
- v0.5.1 breaks `base64 -d` on Alpine Linux (musl libc) HOT 15
- Build of 0.5.1 broken with MinGW HOT 15
- I made a online base64 decoder tool. We can use it HOT 1
- Simplify codepath selection HOT 4
- build failure using mingw32: `error: 'asm' operand has impossible constraints` HOT 4
- CMakeLists: update version to 0.5.2
- bin/base64: add command line options for decoding
- Add `BASE64_FORCE_INLINE` macro to always inline inner loop functions
- Decoding error on Windows (CRLF?) HOT 18
- Codepage error on Windows HOT 2
- Build fails on macOS: `make: objcopy: No such file or directory` HOT 2
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from base64.